Baum–Welch algorithm

Baum–Welch algorithm

In electrical engineering, statistical computing and bioinformatics, the Baum–Welch algorithm is a special case of the expectation–maximization algorithm used to find the unknown parameters of a hidden Markov model (HMM). It makes use of the forward-backward algorithm to compute the statistics for the expectation step. The Baum–Welch algorithm, the primary method for inference in hidden Markov models, is numerically unstable due to its recursive calculation of joint probabilities. As the number of variables grows, these joint probabilities become increasingly small, leading to the forward recursions rapidly approaching values below machine precision. == History == The Baum–Welch algorithm was named after its inventors Leonard E. Baum and Lloyd R. Welch. The algorithm and the Hidden Markov models were first described in a series of articles by Baum and his peers at the IDA Center for Communications Research, Princeton in the late 1960s and early 1970s. One of the first major applications of HMMs was to the field of speech processing. In the 1980s, HMMs were emerging as a useful tool in the analysis of biological systems and information, and in particular genetic information. They have since become an important tool in the probabilistic modeling of genomic sequences. == Description == A hidden Markov model describes the joint probability of a collection of "hidden" and observed discrete random variables. It relies on the assumption that the i-th hidden variable given the (i − 1)-th hidden variable is independent of previous hidden variables, and the current observation variables depend only on the current hidden state. The Baum–Welch algorithm uses the well known EM algorithm to find the maximum likelihood estimate of the parameters of a hidden Markov model given a set of observed feature vectors. Let X t {\displaystyle X_{t}} be a discrete hidden random variable with N {\displaystyle N} possible values (i.e. We assume there are N {\displaystyle N} states in total). We assume the P ( X t ∣ X t − 1 ) {\displaystyle P(X_{t}\mid X_{t-1})} is independent of time t {\displaystyle t} , which leads to the definition of the time-independent stochastic transition matrix A = { a i j } = P ( X t = j ∣ X t − 1 = i ) . {\displaystyle A=\{a_{ij}\}=P(X_{t}=j\mid X_{t-1}=i).} The initial state distribution (i.e. when t = 1 {\displaystyle t=1} ) is given by π i = P ( X 1 = i ) . {\displaystyle \pi _{i}=P(X_{1}=i).} The observation variables Y t {\displaystyle Y_{t}} can take one of K {\displaystyle K} possible values. We also assume the observation given the "hidden" state is time independent. The probability of a certain observation y i {\displaystyle y_{i}} at time t {\displaystyle t} for state X t = j {\displaystyle X_{t}=j} is given by b j ( y i ) = P ( Y t = y i ∣ X t = j ) . {\displaystyle b_{j}(y_{i})=P(Y_{t}=y_{i}\mid X_{t}=j).} Taking into account all the possible values of Y t {\displaystyle Y_{t}} and X t {\displaystyle X_{t}} , we obtain the N × K {\displaystyle N\times K} matrix B = { b j ( y i ) } {\displaystyle B=\{b_{j}(y_{i})\}} where b j {\displaystyle b_{j}} belongs to all the possible states and y i {\displaystyle y_{i}} belongs to all the observations. An observation sequence is given by Y = ( Y 1 = y 1 , Y 2 = y 2 , … , Y T = y T ) {\displaystyle Y=(Y_{1}=y_{1},Y_{2}=y_{2},\ldots ,Y_{T}=y_{T})} . Thus we can describe a hidden Markov chain by θ = ( A , B , π ) {\displaystyle \theta =(A,B,\pi )} . The Baum–Welch algorithm finds a local maximum for θ ∗ = a r g m a x θ ⁡ P ( Y ∣ θ ) {\displaystyle \theta ^{}=\operatorname {arg\,max} _{\theta }P(Y\mid \theta )} (i.e. the HMM parameters θ {\displaystyle \theta } that maximize the probability of the observation). === Algorithm === Set θ = ( A , B , π ) {\displaystyle \theta =(A,B,\pi )} with random initial conditions. They can also be set using prior information about the parameters if it is available; this can speed up the algorithm and also steer it toward the desired local maximum. ==== Forward procedure ==== Let α i ( t ) = P ( Y 1 = y 1 , … , Y t = y t , X t = i ∣ θ ) {\displaystyle \alpha _{i}(t)=P(Y_{1}=y_{1},\ldots ,Y_{t}=y_{t},X_{t}=i\mid \theta )} , the probability of seeing the observations y 1 , y 2 , … , y t {\displaystyle y_{1},y_{2},\ldots ,y_{t}} and being in state i {\displaystyle i} at time t {\displaystyle t} . This is found recursively: α i ( 1 ) = π i b i ( y 1 ) , {\displaystyle \alpha _{i}(1)=\pi _{i}b_{i}(y_{1}),} α i ( t + 1 ) = b i ( y t + 1 ) ∑ j = 1 N α j ( t ) a j i . {\displaystyle \alpha _{i}(t+1)=b_{i}(y_{t+1})\sum _{j=1}^{N}\alpha _{j}(t)a_{ji}.} Since this series converges exponentially to zero, the algorithm will numerically underflow for longer sequences. However, this can be avoided in a slightly modified algorithm by scaling α {\displaystyle \alpha } in the forward and β {\displaystyle \beta } in the backward procedure below. ==== Backward procedure ==== Let β i ( t ) = P ( Y t + 1 = y t + 1 , … , Y T = y T ∣ X t = i , θ ) {\displaystyle \beta _{i}(t)=P(Y_{t+1}=y_{t+1},\ldots ,Y_{T}=y_{T}\mid X_{t}=i,\theta )} that is the probability of the ending partial sequence y t + 1 , … , y T {\displaystyle y_{t+1},\ldots ,y_{T}} given starting state i {\displaystyle i} at time t {\displaystyle t} . We calculate β i ( t ) {\displaystyle \beta _{i}(t)} as, β i ( T ) = 1 , {\displaystyle \beta _{i}(T)=1,} β i ( t ) = ∑ j = 1 N β j ( t + 1 ) a i j b j ( y t + 1 ) . {\displaystyle \beta _{i}(t)=\sum _{j=1}^{N}\beta _{j}(t+1)a_{ij}b_{j}(y_{t+1}).} ==== Update ==== We can now calculate the temporary variables, according to Bayes' theorem: γ i ( t ) = P ( X t = i ∣ Y , θ ) = P ( X t = i , Y ∣ θ ) P ( Y ∣ θ ) = α i ( t ) β i ( t ) ∑ j = 1 N α j ( t ) β j ( t ) , {\displaystyle \gamma _{i}(t)=P(X_{t}=i\mid Y,\theta )={\frac {P(X_{t}=i,Y\mid \theta )}{P(Y\mid \theta )}}={\frac {\alpha _{i}(t)\beta _{i}(t)}{\sum _{j=1}^{N}\alpha _{j}(t)\beta _{j}(t)}},} which is the probability of being in state i {\displaystyle i} at time t {\displaystyle t} given the observed sequence Y {\displaystyle Y} and the parameters θ {\displaystyle \theta } ξ i j ( t ) = P ( X t = i , X t + 1 = j ∣ Y , θ ) = P ( X t = i , X t + 1 = j , Y ∣ θ ) P ( Y ∣ θ ) = α i ( t ) a i j β j ( t + 1 ) b j ( y t + 1 ) ∑ k = 1 N ∑ w = 1 N α k ( t ) a k w β w ( t + 1 ) b w ( y t + 1 ) , {\displaystyle \xi _{ij}(t)=P(X_{t}=i,X_{t+1}=j\mid Y,\theta )={\frac {P(X_{t}=i,X_{t+1}=j,Y\mid \theta )}{P(Y\mid \theta )}}={\frac {\alpha _{i}(t)a_{ij}\beta _{j}(t+1)b_{j}(y_{t+1})}{\sum _{k=1}^{N}\sum _{w=1}^{N}\alpha _{k}(t)a_{kw}\beta _{w}(t+1)b_{w}(y_{t+1})}},} which is the probability of being in state i {\displaystyle i} and j {\displaystyle j} at times t {\displaystyle t} and t + 1 {\displaystyle t+1} respectively given the observed sequence Y {\displaystyle Y} and parameters θ {\displaystyle \theta } . The denominators of γ i ( t ) {\displaystyle \gamma _{i}(t)} and ξ i j ( t ) {\displaystyle \xi _{ij}(t)} are the same ; they represent the probability of making the observation Y {\displaystyle Y} given the parameters θ {\displaystyle \theta } . The parameters of the hidden Markov model θ {\displaystyle \theta } can now be updated: π i ∗ = γ i ( 1 ) , {\displaystyle \pi _{i}^{}=\gamma _{i}(1),} which is the expected frequency spent in state i {\displaystyle i} at time 1 {\displaystyle 1} . a i j ∗ = ∑ t = 1 T − 1 ξ i j ( t ) ∑ t = 1 T − 1 γ i ( t ) , {\displaystyle a_{ij}^{}={\frac {\sum _{t=1}^{T-1}\xi _{ij}(t)}{\sum _{t=1}^{T-1}\gamma _{i}(t)}},} which is the expected number of transitions from state i to state j compared to the expected total number of transitions starting in state i, including from state i to itself. The number of transitions starting in state i is equivalent to the number of times state i is observed in the sequence from t = 1 to t = T − 1. b i ∗ ( v k ) = ∑ t = 1 T 1 y t = v k γ i ( t ) ∑ t = 1 T γ i ( t ) , {\displaystyle b_{i}^{}(v_{k})={\frac {\sum _{t=1}^{T}1_{y_{t}=v_{k}}\gamma _{i}(t)}{\sum _{t=1}^{T}\gamma _{i}(t)}},} where 1 y t = v k = { 1 if y t = v k , 0 otherwise {\displaystyle 1_{y_{t}=v_{k}}={\begin{cases}1&{\text{if }}y_{t}=v_{k},\\0&{\text{otherwise}}\end{cases}}} is an indicator function, and b i ∗ ( v k ) {\displaystyle b_{i}^{}(v_{k})} is the expected number of times the output observations have been equal to v k {\displaystyle v_{k}} while in state i {\displaystyle i} over the expected total number of times in state i {\displaystyle i} . These steps are now repeated iteratively until a desired level of convergence. Note: It is possible to over-fit a particular data set. That is, P ( Y ∣ θ final ) > P ( Y ∣ θ true ) {\displaystyle P(Y\mid \theta _{\text{final}})>P(Y\mid \theta _{\text{true}})} . The algorithm also does not guarantee a global maximum. ==== Multiple sequences ==== The algorithm described thus far assumes a single observed sequence Y = y 1 , … , y T {\displaystyle Y=y_{1},\ldots ,y_{T}} . However, in many situations, there are several sequences observed: Y 1 ,

EfficientNet

EfficientNet is a family of convolutional neural networks (CNNs) for computer vision published by researchers at Google AI in 2019. Its key innovation is compound scaling, which uniformly scales all dimensions of depth, width, and resolution using a single parameter. EfficientNet models have been adopted in various computer vision tasks, including image classification, object detection, and segmentation. == Compound scaling == EfficientNet introduces compound scaling, which, instead of scaling one dimension of the network at a time, such as depth (number of layers), width (number of channels), or resolution (input image size), uses a compound coefficient ϕ {\displaystyle \phi } to scale all three dimensions simultaneously. Specifically, given a baseline network, the depth, width, and resolution are scaled according to the following equations: depth multiplier: d = α ϕ width multiplier: w = β ϕ resolution multiplier: r = γ ϕ {\displaystyle {\begin{aligned}{\text{depth multiplier: }}d&=\alpha ^{\phi }\\{\text{width multiplier: }}w&=\beta ^{\phi }\\{\text{resolution multiplier: }}r&=\gamma ^{\phi }\end{aligned}}} subject to α ⋅ β 2 ⋅ γ 2 ≈ 2 {\displaystyle \alpha \cdot \beta ^{2}\cdot \gamma ^{2}\approx 2} and α ≥ 1 , β ≥ 1 , γ ≥ 1 {\displaystyle \alpha \geq 1,\beta \geq 1,\gamma \geq 1} . The α ⋅ β 2 ⋅ γ 2 ≈ 2 {\displaystyle \alpha \cdot \beta ^{2}\cdot \gamma ^{2}\approx 2} condition is such that increasing ϕ {\displaystyle \phi } by a factor of ϕ 0 {\displaystyle \phi _{0}} would increase the total FLOPs of running the network on an image approximately 2 ϕ 0 {\displaystyle 2^{\phi _{0}}} times. The hyperparameters α {\displaystyle \alpha } , β {\displaystyle \beta } , and γ {\displaystyle \gamma } are determined by a small grid search. The original paper suggested 1.2, 1.1, and 1.15, respectively. Architecturally, they optimized the choice of modules by neural architecture search (NAS), and found that the inverted bottleneck convolution (which they called MBConv) used in MobileNet worked well. The EfficientNet family is a stack of MBConv layers, with shapes determined by the compound scaling. The original publication consisted of 8 models, from EfficientNet-B0 to EfficientNet-B7, with increasing model size and accuracy. EfficientNet-B0 is the baseline network, and subsequent models are obtained by scaling the baseline network by increasing ϕ {\displaystyle \phi } . == Variants == EfficientNet has been adapted for fast inference on edge TPUs and centralized TPU or GPU clusters by NAS. EfficientNet V2 was published in June 2021. The architecture was improved by further NAS search with more types of convolutional layers. It also introduced a training method, which progressively increases image size during training, and uses regularization techniques like dropout, RandAugment, and Mixup. The authors claim this approach mitigates accuracy drops often associated with progressive resizing.

Mathematical knowledge management

Mathematical knowledge management (MKM) is the study of how society can effectively make use of the vast and growing literature on mathematics. It studies approaches such as databases of mathematical knowledge, automated processing of formulae and the use of semantic information, and artificial intelligence. Mathematics is particularly suited to a systematic study of automated knowledge processing due to the high degree of interconnectedness between different areas of mathematics.

Explore-then-commit algorithm

Explore Then Commit (ETC) is an algorithm for the multi-armed bandit problem foc,used on finding the best trade-off between exploration and exploitation. == Multi-armed bandit problem == The multi-armed bandit problem is a sequential game where one player has to choose at each turn between K {\displaystyle K} actions (arms). Behind every arm a {\displaystyle a} is an unknown distribution ν a {\displaystyle \nu _{a}} that lies in a set D {\displaystyle {\mathcal {D}}} known by the player (for example, D {\displaystyle {\mathcal {D}}} can be the set of Gaussian distributions or Bernoulli distributions). At each turn t {\displaystyle t} the player chooses (pulls) an arm a t {\displaystyle a_{t}} , they then get an observation X t {\displaystyle X_{t}} of the distribution ν a t {\displaystyle \nu _{a_{t}}} . === Regret minimization === The goal is to minimize the regret at time T {\displaystyle T} that is defined as R T := ∑ a = 1 K Δ a E [ N a ( T ) ] {\displaystyle R_{T}:=\sum _{a=1}^{K}\Delta _{a}\mathbb {E} [N_{a}(T)]} where μ a := E [ ν a ] {\displaystyle \mu _{a}:=\mathbb {E} [\nu _{a}]} is the mean of arm a {\displaystyle a} μ ∗ := max a μ a {\displaystyle \mu ^{}:=\max _{a}\mu _{a}} is the highest mean Δ a := μ ∗ − μ a {\displaystyle \Delta _{a}:=\mu ^{}-\mu _{a}} N a ( t ) {\displaystyle N_{a}(t)} is the number of pulls of arm a {\displaystyle a} up to turn t {\displaystyle t} The player has to find an algorithm that chooses at each turn t {\displaystyle t} which arm to pull based on the previous actions and observations ( a s , X s ) s < t {\displaystyle (a_{s},X_{s})_{s

CENDI

CENDI (Commerce, Energy, NASA, Defense Information Managers Group) is an interagency group of senior Scientific and Technical Information (STI) managers from 14 United States federal agencies. CENDI managers cooperate by exchanging information and ideas, collaborating to address common issues, and undertaking joint initiatives. CENDI's accomplishments range from impacting federal information policy to educating a broad spectrum of stakeholders on all aspects of federal STI systems, including its value to research and the taxpayer, and to operational improvements in agency and interagency STI operations. == History == CENDI traces its roots to the Committee on Scientific and Technical Information (COSATI) of the Federal Council on Science and Technology. COSATI was established in the early 1960s to coordinate the management of the results from the U.S. government's increasing commitment to scientific research and technology development. The scientific and technical information (STI) managers of the government's major research and development (R&D) agencies worked within COSATI to standardize guidelines for cataloging and indexing technical reports. COSATI ceased formal operations in the early 1970s. To continue the cooperation begun under COSATI, managers of agency STI programs from Commerce (National Technical Information Service), Energy (Office of Scientific and Technical Information), NASA (HQ/STI Division), and Defense (Defense Technical Information Center) began meeting periodically to discuss common topics and stimulate more effective cooperation. In 1985, a Memorandum of Understanding was signed by the four charter agencies and CENDI was established. From this small core of STI managers, CENDI has grown to its current membership, which represents the major science agencies, the national libraries, and agencies involved in the dissemination and long-term management of scientific and technical information. The vision of CENDI is to facilitate cooperative enterprise where capabilities are shared and challenges are faced together so that the sum of the accomplishments is greater than each individual agency can achieve on its own amongst federal STI agencies. The abbreviation CENDI refers to the "Commerce, Energy, NASA, Defense Information Managers Group". == Membership == New members from other federal R&D information organizations may be admitted by unanimous agreement of the members. However, it is the intent of the group that membership in CENDI should remain small and focus on organizations with STI or supporting responsibilities. Each agency provides funding to CENDI. == Members == The members of CENDI are: Defense Technical Information Center (United States Department of Defense) Office of Research and Development and Office of Environmental Information (United States Environmental Protection Agency) Government Printing Office Library of Congress NASA Scientific and Technical Information Program National Agricultural Library (United States Department of Agriculture) National Archives and Records Administration National Library of Education (United States Department of Education) National Library of Medicine (United States Department of Health and Human Services) National Science Foundation National Technical Information Service (United States Department of Commerce) National Transportation Library (United States Department of Transportation) Office of Scientific and Technical Information (United States Department of Energy) USGS/Biological Resources Discipline (United States Department of the Interior) == Mission and operation == CENDI's mission is to help improve the productivity of federal science- and technology-based programs through effective scientific, technical, and related information support systems. In fulfilling its mission, CENDI agencies play an important role in addressing science- and technology-based national priorities and strengthening U.S. competitiveness. === Goals === STI Coordination and Leadership: Provide coordination and leadership for information exchange on important STI policy issues. Improvement of STI Systems: Promote the development of improved STI systems through the productive interrelationship of content and technology. STI Understanding: Promote better understanding of STI and STI management. === Principals and Alternates === CENDI is made up of senior federal STI managers and each organization appoints a Principal representative. This person is the point of contact for that organization within CENDI. Each Principal has an Alternate. The Principals and Alternates comprise the main group that meets on a regular basis, usually every other month. === Secretariat === A Tennessee-based information management company, -- Information International Associates, Inc., currently serves as the CENDI Secretariat. The Secretariat provides day-to-day operations to CENDI. The Secretariat prepares the necessary materials for the Principals' meetings, provides support for the working group and task group meetings, assists in developing papers, and maintains the CENDI files and outreach tools. === Task Groups and Working Groups === The chair(s) of a working group is appointed by the Principals and has the overall responsibility for the group's activities. The Secretariat provides support at the request of the Working Group chair(s). The Working Groups and Task Groups that are currently operating are: Copyright and Intellectual Property Working Group Distribution Markings Task Group Digital Preservation Task Group Digitization Specifications Task Group Image Metadata Task Group Science.gov (see below) STI Policy Working Group Terminology Resources Task Group === Science.gov and Worldwidescience.org === In 2001, in response to the April 2001 workshop on "Strengthening the Public Information Infrastructure for Science", and taking into consideration a request from Firstgov (now USA.gov) to develop specialized topical portals, CENDI formed an alliance to develop an interagency website for access to STI. This website, called Science.gov, is a one-stop source of STI, including both selected, authoritative government websites and deep Web databases of technical reports, journal articles, conference proceedings, and other published materials. Through the volunteer efforts of members and involving over 100 staff, content and architecture is developed for the site. The Science.gov website is hosted by the Department of Energy (DOE) Office of Scientific and Technical Information (OSTI). The site was formally launched in December 2002. As a result of the success of Science.gov, under DOE leadership and in cooperation with the International Council of Scientific and Technical Information, a worldwide coordination across national portals called WorldWideScience was launched in 2008. === Work with non-member organizations === CENDI works with several cooperating non-member organizations on a regular basis. These agencies are in academia, federal government, legal and policy analysis, international, non-governmental, and private organizations.

RemObjects Software

RemObjects Software is an American software company founded in 2002 by Alessandro Federici and Marc Hoffman. It develops and offers tools and libraries for software developers on a variety of development platforms, including Embarcadero Delphi, Microsoft .NET, Mono, and Apple's Xcode. == History == RemObjects Software was founded in the summer of 2002. Its first product was RemObjects SDK 1.0 for Delphi, the company's remoting solution which is now in its 6th version. In late 2003 RemObjects expanded its product portfolio to add Data Abstract for Delphi, a multi-tier database framework built on top of the SDK. In 2004, Carlo Kok, who would eventually become Chief Compiler Architect for Oxygene, joined the company, adding the open source Pascal Script library for Delphi to the company's portfolio. Initial development began on Oxygene (which was then named Chrome) based on Carlo's experience from writing the widely used Pascal Script scripting engine. Towards the end of 2004, RemObjects SDK for .NET was released, expanding the remoting framework to its second platform. Chrome 1.0 was released in mid-2005, providing support for .NET 1.1 and .NET 2.0, which was still in beta at the time - making Chrome the first shipping language for .NET that supported features such as generics. It was followed by Chrome 1.5 when .NET 2.0 shipped in November of the same year. 2005 also saw the expansion of Data Abstract to .NET as a second platform. Data Abstract for .NET was the first RemObjects product (besides Oxygene itself) to be written in Oxygene. Hydra 3.0, was released for .NET in December 2006, bringing a paradigm shift to the product, away from a regular plugin framework, and focusing on interoperability between plugins and host applications written in either .NET or Delphi/Win32, essentially enabling the use of both managed and unmanaged code in the same project. In Summer 2007, RemObjects released Chrome 'Joyride' which added official support for .NET 3.0 and 3.5. Chrome once again was the first language to ship release level support for new .NET framework features supported by that runtime - most importantly Sequences and Queries (aka LINQ). Development continued and in May 2008 Oxygene 3.0 was released, dropping the "Chrome" moniker. Oxygene once again brought major language enhancements, including extensive support for concurrency and parallel programming as part of the language syntax. In October 2008, RemObjects Software and Embarcadero Technologies announced plans to collaborate and ship future versions of Oxygene under the Delphi Prism moniker, later changed to Embarcadero Prism. The first of these releases of Prism became available in December 2008. Over the course of 2009, RemObjects software completed the expansion of its Data Abstract and RemObjects SDK product combo to a third development platform - Xcode and Cocoa, for both Mac OS X and iPhone SDK client development. RemObjects SDK for OS X shipped in the spring of 2009, followed by Data Abstract for OS X in the fall. In 2011, Oxygene was expanded to add support for the Java platform, in addition to NET. In 2014, RemObjects introduced a C# compiler which runs as a Visual Studio 2013 plugin, that can output code for iOS, MacOS (Cocoa) and Android, in addition to .NET compatible code. In addition, an IDE called Fire was introduced for macOS which works with their C# and Oxygene compilers. Together, the compiler supporting both Oxygene and C# was rebranded as the Elements Compiler, with CE# having the Code name "Hydrogene". In February 2015, RemObjects introduced a beta version of a Swift compiler called Silver as part of its Elements effort. Silver, too, could create code that will execute on Android, the JVM, .NET platform and also create native Cocoa code. Silver added new features to the Swift language, such as exceptions and has a few differences and limitations compared to Apple's Swift. In February 2020, support for the Go programming language was introduced with RemObjects Gold, including the ability to compile Go language code for all Elements platforms, and a port of the extensive Go Base Library available to all Elements languages. In 2021, Mercury was added to the Elements compiler as the sixth language, providing a future for the Visual Basic .NET language recently deprecated by Microsoft. Mercury supports building and maintaining existing VB.NET projects, as well as using the language for new projects both on .NET and the other platforms. == Commercial products == Elements is a development toolchain that targets .NET runtime, Java/Android virtual machines, the Apple ecosystem (macOS, iOS, tvOS), WebAssembly and native and Windows/Linux/Android NDK processor-native machine code in conjunction with a runtime library that does automatic garbage collection on non-ARC environments and ARC on ARC-based environments, such as iOS and MacOS. Because Java, C#, Swift, and Oxygene all can import each other's APIs, Elements effectively functions as Java bonded together with C# bonded together with Swift bonded together with Oxygene as a confederation of languages cooperating together quite intimately. Oxygene, a unique programming language based on Object Pascal, which can import Java, C#, and Swift APIs from the runtime of the target operating system; RemObjects C#, an implementation of C# programming language, which can import Java, Swift, and Oxygene APIs from the runtime of the target operating system and which is intended as a competitor of Xamarin, but Hydrogene's C# targets JVM bytecode instead of Xamarin's C# compiling to only Common Language Infrastructure byte code and needing the accompanying Mono Common Language Runtime to be present in such JVM-centric environments as Android; Silver, a free implementation of the Swift programming language, which can import Java, C#, and Oxygene APIs from the runtime of the target operating system; Iodine, an implementation of the Java programming language. Gold, an implementation of the Go programming language. Mercury, an implementation of the Visual Basic .NET programming language. Fire an integrated development environment for macOS. Water an integrated development environment for Windows. Data Abstract Remoting SDK, a.k.a. RemObjects SDK Hydra Oxfuscator Oxidizer, an automatic translator from Java, C#, Objective-C, and Delphi to Oxygene, from Java, Objective-C, and C# to Swift, and from Java and Objective-C to C#. == Open source projects == Train is an open-source JavaScript-based tool for building and running build scripts and automation. Internet Pack for .NET is a free, open source library for building network clients and servers using TCP and higher level protocols such as HTTP or FTP, using the .NET or Mono platforms. It includes a range of ready to use protocol implementations, as well as base classes that allow the creation of custom implementations. RemObjects Script for .NET is a fully managed ECMAScript implementation for .NET and Mono. Pascal Script for Delphi is a widely used implementation of Pascal as scripting language. == Involvement of other projects == The Oxygene Compiler Oxygene is a language based on Object Pascal and designed to efficiently target the Microsoft .NET and Mono managed runtimes; it expands Object Pascal with a range of additional language features, such as Aspect Oriented Programming, Class Contracts and support for Parallelism. It integrates with the Microsoft Visual Studio and MonoDevelop IDEs.

Physical schema

A physical data model (or database design) is a representation of a data design as implemented, or intended to be implemented, in a database management system. In the lifecycle of a project it typically derives from a logical data model, though it may be reverse-engineered from a given database implementation. A complete physical data model will include all the database artifacts required to create relationships between tables or to achieve performance goals, such as indexes, constraint definitions, linking tables, partitioned tables or clusters. Analysts can usually use a physical data model to calculate storage estimates; it may include specific storage allocation details for a given database system. As of 2012 seven main databases dominate the commercial marketplace: Informix, Oracle, Postgres, SQL Server, Sybase, IBM Db2 and MySQL. Other RDBMS systems tend either to be legacy databases or used within academia such as universities or further education colleges. Physical data models for each implementation would differ significantly, not least due to underlying operating-system requirements that may sit underneath them. For example: SQL Server runs only on Microsoft Windows operating-systems (Starting with SQL Server 2017, SQL Server runs on Linux. It's the same SQL Server database engine, with many similar features and services regardless of your operating system), while Oracle and MySQL can run on Solaris, Linux and other UNIX-based operating-systems as well as on Windows. This means that the disk requirements, security requirements and many other aspects of a physical data model will be influenced by the RDBMS that a database administrator (or an organization) chooses to use. == Physical schema == Physical schema is a term used in data management to describe how data is to be represented and stored (files, indices, etc.) in secondary storage using a particular database management system (DBMS) (e.g., Oracle RDBMS, Sybase SQL Server, etc.). In the ANSI/SPARC Architecture three schema approach, the internal schema is the view of data that involved data management technology. This is as opposed to an external schema that reflects an individual's view of the data, or the conceptual schema that is the integration of a set of external schemas. The logical schema was the way data were represented to conform to the constraints of a particular approach to database management. At that time the choices were hierarchical and network. Describing the logical schema, however, still did not describe how physically data would be stored on disk drives. That is the domain of the physical schema. Now logical schemas describe data in terms of relational tables and columns, object-oriented classes, and XML tags. A single set of tables, for example, can be implemented in numerous ways, up to and including an architecture where table rows are maintained on computers in different countries.